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-
-
- shader()
- {
- cull("cw")
- sortweight("preblended")
-
- pass()
- {
- tmu()
- {
- texture()
- {
- usermap(0)
- addressfunc("clamp", "clamp", "clamp")
- }
- colorop("mul", "texture", "tfactor_a", "current")
- texgen("projected")
- }
-
- tfactor(0,0,0, 0.3)
- blendfunc("one", "inv_src_color")
- depthfunc("lequal", 0)
- }
-
- }
-
-